Economy determines how wealthy a system is as well as what what categories of goods local merchants prefer to buy and sell. A system's economy cannot normally be known until entering the system, although building an economy scanner will allow seeing other system ratings while on the galactic map.

Economy Levels

A system's economy level determines the amount of local wealth.

The following sequence is taken from the game data.

Sequence Low Medium High
1. Struggling Comfortable Wealthy
2. Fledgling Balanced Prosperous
3. Unpromising Promising Advanced
4. Declining Developing Affluent
5. Failing Medium Supply Booming
6. Destitute Satisfactory Flourishing
7. Low Supply Sustainable High Supply
8. Unsuccessful Adequate Opulent

Economy Classes

A system's economy class determines what local merchants prefer to buy and sell.

The following sequence is taken from the game data.

Sequence Technology Mining Trading Manufacturing Advanced Materials Scientific Power Generation
1. High Tech Mining Mercantile Manufacturing Material Fusion Research Power Generation
2. Technology Minerals Trading Industrial Alchemical Scientific Energy Supply
3. Nano-construction Ore Extraction Shipping Construction Metal Processing Experimental Fuel Generation
4. Engineering Prospecting Commercial Mass Production Ore Processing Mathematical High Voltage
System Colour Light Blue Orange Green Yellow Purple Dark Blue Red
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Additional information

  • The Economy Level and Class sequences were extracted from the 2.44 version of NMS_UPDATE3_ENGLISH.MBIN game file by PC player Ertosi.
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